AoeStats
← 文風

Arena

506154077Analyzed
1v1 RM · 19d ago on Sep 12, 2026· 42m 29s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇿 Gurjaras · Czechia
1466
+14
🇭🇰 Turks · Hong Kong SAR China
1414
-14

Win probability

文風's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 227,912 analysed 1v1 players on Arena.
文風 A
Feudal Age 11:52 vs 10:54
btm 19%
Castle Age 15:48 vs 16:19
top 41%
Imperial Age 20:52 vs 32:19
top 1%
eAPM 38 vs 27
top 23%
First military 20:53 vs 17:05
btm 21%
▼ Slow Feudal Age at 11:52 — slower than 81% of analysed players on Arena
▲ Fast Imperial Age at 20:52 — faster than 99% of analysed players on Arena
▲ High eAPM (38) — top quarter of analysed players
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 1s across the first 15:48
Dunker B
Feudal Age 11:01 vs 10:54
btm 45%
Castle Age 14:51 vs 16:19
top 20%
Imperial Age 41:03 vs 32:19
btm 7%
eAPM 50 vs 27
top 9%
First military 13:13 vs 17:05
top 13%
▲ Fast Castle Age at 14:51 — faster than 80% of analysed players on Arena
▼ Slow Imperial Age at 41:03 — slower than 93% of analysed players on Arena
▲ High eAPM (50) — top quarter of analysed players
▼ Loom after the Feudal click (19:10) — usually safest before it
▲ Early military at 13:13 (Scout Cavalry) — earlier than 87% of analysed players on Arena
▲ Town centers almost never idle — 0s across the first 14:50
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