Hill Fort
506407491Analyzed3v3 RM
·
18d ago on Sep 13, 2026·
52m 2s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 56,014 analysed team-game players on Hill Fort.
maRtin993♪
C
Feudal Age
12:23
vs 10:56
btm 13%
Castle Age
20:08
vs 18:30
btm 35%
Imperial Age
37:14
vs 36:06
btm 41%
eAPM
31
vs 28
top 41%
First military
23:28
vs 18:29
btm 21%
▼
Slow Feudal Age at 12:23 — slower than 87% of analysed players on Hill Fort
▼
Loom after the Feudal click (13:42) — usually safest before it
▲
Town centers almost never idle — 21s across the first 20:08
Garivan
D
Feudal Age
13:37
vs 10:56
btm 5%
Castle Age
20:31
vs 18:30
btm 32%
Imperial Age
40:35
vs 36:06
btm 20%
eAPM
15
vs 28
btm 14%
First military
16:07
vs 18:29
top 30%
▼
Slow Feudal Age at 13:37 — slower than 95% of analysed players on Hill Fort
▼
Slow Imperial Age at 40:35 — slower than 80% of analysed players on Hill Fort
▼
Low eAPM (15) — busier hands win idle time back
▼
Town centers idle 3:36 of the first 20:31 — keep villagers queued
DPtheBananaKing
B
Feudal Age
11:38
vs 10:56
btm 27%
Castle Age
19:27
vs 18:30
btm 41%
Imperial Age
29:01
vs 36:06
top 4%
eAPM
23
vs 28
btm 37%
First military
28:22
vs 18:29
btm 8%
▲
Fast Imperial Age at 29:01 — faster than 96% of analysed players on Hill Fort
▼
Loom after the Feudal click (27:29) — usually safest before it
▼
First military only at 28:22 (Scorpion) — later than 92% of analysed players on Hill Fort
trtrnghia123
B
Feudal Age
13:56
vs 10:56
btm 4%
Castle Age
19:47
vs 18:30
btm 38%
Imperial Age
32:34
vs 36:06
top 20%
eAPM
36
vs 28
top 30%
First military
21:07
vs 18:29
btm 33%
▼
Slow Feudal Age at 13:56 — slower than 96% of analysed players on Hill Fort
▲
Fast Imperial Age at 32:34 — faster than 80% of analysed players on Hill Fort
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 8s across the first 19:47
PCTtamnek
D
Feudal Age
12:51
vs 10:56
btm 9%
Castle Age
20:32
vs 18:30
btm 32%
Imperial Age
37:21
vs 36:06
btm 40%
eAPM
14
vs 28
btm 12%
First military
40:28
vs 18:29
btm 0%
▼
Slow Feudal Age at 12:51 — slower than 91% of analysed players on Hill Fort
▼
Low eAPM (14) — busier hands win idle time back
▼
First military only at 40:28 (Coustillier) — later than 100% of analysed players on Hill Fort
▲
Town centers almost never idle — 14s across the first 20:31
tuyentuyem55555
D
Feudal Age
13:43
vs 10:56
btm 4%
Castle Age
20:36
vs 18:30
btm 31%
Imperial Age
38:04
vs 36:06
btm 34%
eAPM
24
vs 28
btm 41%
First military
25:02
vs 18:29
btm 16%
▼
Slow Feudal Age at 13:43 — slower than 96% of analysed players on Hill Fort
▲
Town centers almost never idle — 2s across the first 20:36