Arabia
506128274Analyzed1v1 RM
·
20d ago on Sep 12, 2026·
62m 25s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Topi-Petteri's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,422 analysed 1v1 players on Arabia.
Aurelius
D
Feudal Age
9:33
vs 9:49
top 40%
Castle Age
29:33
vs 21:49
btm 2%
Imperial Age
41:58
vs 38:58
btm 26%
eAPM
26
vs 38
btm 23%
First military
15:34
vs 10:33
btm 14%
▼
Slow Castle Age at 29:33 — slower than 98% of analysed players on Arabia
▼
Low eAPM (26) — busier hands win idle time back
▼
Loom after the Feudal click (38:51) — usually safest before it
▼
First military only at 15:34 (Scout Cavalry) — later than 86% of analysed players on Arabia
▼
Town centers idle 4:18 of the first 29:33 — keep villagers queued
Topi-Petteri
D
Feudal Age
10:34
vs 9:49
btm 29%
Castle Age
23:12
vs 21:49
btm 30%
Imperial Age
41:45
vs 38:58
btm 28%
eAPM
24
vs 38
btm 19%
First military
9:54
vs 10:33
top 36%
▼
Low eAPM (24) — busier hands win idle time back
▼
Loom after the Feudal click (11:50) — usually safest before it
▲
Town centers almost never idle — 41s across the first 23:12