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Arena

505246344Analyzed
2v2 RM · 23d ago on Sep 8, 2026· 22m 1s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Cumans · Canada
1108
+16
🇻🇳 Japanese · Vietnam
1048
+18
🇩🇪 Poles · Germany
1102
-17
🇩🇪 Italians · Germany
1089
-37
Compared against 538,742 analysed team-game players on Arena.
Moo Deng C
Feudal Age 11:17 vs 10:55
btm 35%
Castle Age 19:17 vs 16:03
btm 21%
Imperial Age — vs 32:17
btm 0%
eAPM 23 vs 27
btm 37%
First military 12:33 vs 18:52
top 5%
▼ Slow Castle Age at 19:17 — slower than 79% of analysed players on Arena
▲ Early military at 12:33 (Scout Cavalry) — earlier than 95% of analysed players on Arena
▲ Town centers almost never idle — 1s across the first 19:17
JP S
Feudal Age 10:42 vs 10:55
top 40%
Castle Age 14:57 vs 16:03
top 26%
Imperial Age — vs 32:17
btm 0%
eAPM 71 vs 27
top 1%
First military 15:29 vs 18:52
top 18%
▲ Fast Castle Age at 14:57 — faster than 74% of analysed players on Arena
▲ High eAPM (71) — top quarter of analysed players
▲ Early military at 15:29 (Mangonel) — earlier than 82% of analysed players on Arena
▲ Town centers almost never idle — 0s across the first 14:57
Hadi_K B
Feudal Age 10:55 vs 10:55
top 50%
Castle Age — vs 16:03
btm 0%
Imperial Age — vs 32:17
btm 0%
eAPM 30 vs 27
top 42%
First military 12:40 vs 18:52
top 5%
▼ Loom after the Feudal click (9:19) — usually safest before it
▲ Early military at 12:40 (Militia) — earlier than 95% of analysed players on Arena
#South A
Feudal Age 10:48 vs 10:55
top 44%
Castle Age 15:43 vs 16:03
top 44%
Imperial Age — vs 32:17
btm 0%
eAPM 43 vs 27
top 14%
First military 19:14 vs 18:52
btm 47%
▲ High eAPM (43) — top quarter of analysed players
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 1s across the first 15:43
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