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Arena

510896907Analyzed
4v4 RM · 7h ago on Oct 3, 2026· 43m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Koreans · Argentina
1041
+16
🇧🇷 Huns · Brazil
1026
+17
🇨🇦 Khmer · Canada
1025
+17
🇧🇷 Aztecs · Brazil
1021
+17
🇨🇳 Koreans · China
1111
-18
🇻🇪 Poles · Venezuela
1050
-17
🇲🇽 Spanish · Mexico
1041
-17
🇨🇳 Khmer · China
990
-15
Player eAPM Actions Feudal Castle Imperial Opening
44 1,934 10:08 15:42 30:47 ⛏ Fast Castle
38 1,658 11:07 14:39 26:18 ⛏ Fast Castle
33 1,416 10:19 14:04 28:06 ⛏ Fast Castle
25 1,078 10:53 13:52 34:31 ⛏ Fast Castle
25 1,101 11:47 15:17 32:19 ⛏ Fast Castle
23 997 11:27 16:42 30:24 ⛏ Fast Castle
21 900 12:48 21:46 — ⛏ Fast Castle
14 622 10:19 16:26 36:04 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,200 18,440 9,700 950 54,290 62,601
21,195 13,990 5,710 2,150 43,045 44,569
16,470 16,283 6,680 3,475 42,908 53,453
24,140 8,545 9,320 200 42,205 53,406
15,520 14,165 6,890 1,615 38,190 50,108
13,880 6,395 5,525 1,700 27,500 36,458
10,385 8,280 3,450 975 23,090 33,077
8,500 10,910 900 645 20,955 28,180
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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