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Fortress

507746913Analyzed
4v4 RM · 14d ago on Sep 19, 2026· 35m 48s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
1322
+13
🇨🇳 Bengalis · China
1299
+14
🇮🇳 Italians · India
1297
+14
🇮🇳 Spanish · India
1188
+19
🇺🇸 Dravidians · United States
1308
-17
🇨🇳 Celts · China
1273
-16
🇦🇷 Spanish · Argentina
1259
-15
🇨🇱 Italians · Chile
1179
-12
Player eAPM Actions Feudal Castle Imperial Opening
38 1,360 7:24 14:06 28:46 ⛏ Fast Castle
36 1,285 8:06 12:14 — ⛏ Fast Castle
32 1,135 7:36 12:12 16:46 ◆ FC into Fast Imp
31 1,119 7:57 11:45 25:10 ⛏ Fast Castle
27 954 6:26 11:41 33:43 ⛏ Fast Castle
27 962 7:40 11:50 24:20 ⛏ Fast Castle
23 822 6:59 11:41 29:29 ⛏ Fast Castle
17 613 7:54 11:38 — ⚔ FC into Archers

Resources

Player Food Wood Gold Stone Spent Collected
16,775 24,190 12,495 1,255 54,715 61,891
18,300 15,470 6,665 2,385 42,820 48,319
17,450 12,070 10,410 950 40,880 48,952
10,775 14,590 6,470 360 32,195 40,568
13,445 13,791 2,110 2,225 31,571 35,296
10,700 7,378 2,350 1,705 22,133 26,124
5,355 7,305 4,340 200 17,200 17,896
6,440 4,495 3,500 200 14,635 15,729
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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