Hideout
510129914Analyzed1v1 RM
·
1d ago on Sep 29, 2026·
56m 52s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
ivs
203 units ordered
Hand Cannoneer88
Elite Skirmisher32
Hussar27
Fire Lancer20
Trebuchet12
Halberdier10
Cavalry Archer4
Monk3
Light Cavalry3
Archer2
Rocket Cart2
First military 16:25 — Archer
Perfunctory
185 units ordered
Teutonic Knight110
Capped Ram18
Elite Skirmisher17
Mounted Crossbowman15
Battering Ram7
Skirmisher5
Militia4
Knight4
Man-at-Arms2
Monk1
Scout Cavalry1
Trebuchet1
First military 8:36 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
ivs’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
Perfunctory’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Skirmisher
+3