AoeStats
← Gen ALPHA RIZZLER 67

Arena

510151722Analyzed
4v4 RM · 20h ago on Sep 29, 2026· 36m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Ethiopians · Mexico
1355
+14
🇦🇷 Teutons · Argentina
1340
+15
🇩🇪 Gurjaras · Germany
1308
+16
🇩🇪 Sicilians · Germany
1244
+19
🇺🇸 Mongols · United States
1333
-17
🇹🇷 Saracens · Türkiye
1307
-16
🇮🇹 Burgundians · Italy
1303
-16
🇬🇷 Italians · Greece
1286
-15
Player eAPM Actions Feudal Castle Imperial Opening
43 1,568 11:14 15:46 29:45 ⛏ Fast Castle
38 1,365 9:26 12:55 27:05 ⛏ Fast Castle
37 1,350 10:34 14:56 28:08 ⛏ Fast Castle
34 1,239 9:48 15:10 29:11 ⛏ Fast Castle
31 1,112 11:00 14:59 36:12 ⛏ Fast Castle
29 1,052 11:01 14:36 27:09 ⛏ Fast Castle
24 861 10:17 14:32 — ⛏ Fast Castle
23 823 9:24 24:17 36:04 ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
22,480 10,555 11,785 300 45,120 47,739
15,415 13,745 9,290 1,500 39,950 41,859
12,150 13,230 8,370 3,450 37,200 40,467
15,285 8,040 7,750 990 32,065 37,586
13,550 7,775 6,305 200 27,830 28,892
12,420 8,605 3,085 2,575 26,685 31,320
10,375 8,360 3,000 1,500 23,235 27,734
6,875 7,755 535 400 15,565 18,272
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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