Arabia
507243951Analyzed1v1 RM
·
16d ago on Sep 17, 2026·
44m 29s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
MattAtArms
126 units ordered
Arbalester26
Knight25
Archer22
Cavalier20
Crossbowman17
Rocket Cart9
Skirmisher3
Monk3
Scout Cavalry1
First military 10:21 — Archer
Mawashigeri
210 units ordered
Huskarl88
Halberdier47
Pikeman35
Archer23
Crossbowman6
Trebuchet4
Militia3
Mangonel3
Skirmisher1
First military 5:55 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
MattAtArms’s army and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
Mawashigeri’s army and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3