Arabia
504743186Analyzed1v1 RM
·
27d ago on Sep 6, 2026·
22m 4s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
MattAtArms
38 units ordered
Archer33
Scout Cavalry4
Spearman1
First military 9:50 — Scout Cavalry
-GNG-OverHabit
28 units ordered
Archer19
Crossbowman5
Flemish Militia2
Spearman2
First military 9:41 — Flemish Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
MattAtArms’s army and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
-GNG-OverHabit’s army and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1