Arabia
504735057Analyzed1v1 RM
·
26d ago on Sep 6, 2026·
34m 57s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
MattAtArms
121 units ordered
Crossbowman74
Archer27
Skirmisher11
Militia4
Monk4
Spearman1
First military 8:32 — Militia
CO[M]BO
110 units ordered
Knight53
Skirmisher33
Archer19
Scout Cavalry5
First military 11:16 — Archer
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
MattAtArms’s army and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
CO[M]BO’s army and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3