Arabia
504042131Analyzed1v1 RM
·
1mo ago on Sep 3, 2026·
62m 22s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
MattAtArms
274 units ordered
Crossbowman125
Elite Skirmisher67
Arbalester33
Archer21
Scout Cavalry9
Rocket Cart9
Trebuchet4
Spearman3
Scorpion1
Battering Ram1
Monk1
First military 9:43 — Scout Cavalry
Jak3y
367 units ordered
Knight82
Elite Skirmisher81
Light Cavalry61
Hussar38
Scout Cavalry34
Heavy Cavalry Archer26
Cavalry Archer20
Magyar Huszar8
Mangonel7
Spearman5
Trebuchet3
Monk2
First military 10:09 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
MattAtArms’s army and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
Jak3y’s army and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9