Arabia
504009489Analyzed1v1 RM
·
1mo ago on Sep 3, 2026·
39m 15s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
MattAtArms
105 units ordered
Elite Skirmisher43
Cavalier43
Skirmisher8
Monk5
Scout Cavalry3
Spearman2
Trebuchet1
First military 9:59 — Scout Cavalry
我本善良
127 units ordered
Fire Lancer55
Cavalry Archer48
Battering Ram7
Scout Cavalry4
Rocket Cart4
Trebuchet4
Militia2
Spearman2
Monk1
First military 9:43 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
MattAtArms’s army and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
我本善良’s army and what beats it
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3