Arabia
503891743Analyzed1v1 RM
·
1mo ago on Sep 2, 2026·
40m 10s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
YuYa_AoE
90 units ordered
Knight34
Camel Scout26
Skirmisher10
Archer6
Militia4
Mangonel3
Scorpion3
Man-at-Arms2
Spearman1
Monk1
First military 7:59 — Militia
MattAtArms
124 units ordered
Crossbowman64
Camel Scout27
Archer11
Monk7
Skirmisher5
Militia4
Mangonel4
Cavalry Archer2
First military 8:00 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
YuYa_AoE’s army and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Skirmisher
+3
MattAtArms’s army and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Skirmisher
+3