AoeStats
← timon_1994

Black Forest

508252206Analyzed
4v4 RM · 9d ago on Sep 21, 2026· 49m 20s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Spanish · Canada
1177
+14
🇧🇷 Romans · Brazil
1157
+14
🇨🇦 Slavs · Canada
1153
+14
🇳🇱 Bohemians · Netherlands
1117
+16
🇨🇱 Bohemians · Chile
1198
-17
🇮🇳 Mongols · India
1149
-16
🇺🇸 Persians · United States
1082
-13
🇺🇸 Britons · United States
1054
-12
Player eAPM Actions Feudal Castle Imperial Opening
32 1,587 11:25 15:42 32:36 ⛏ Fish Boom FC
28 1,389 11:34 17:34 31:41 ⛏ Fast Castle
24 1,168 10:31 14:56 31:11 ⛏ Fast Castle
22 1,068 13:11 19:08 29:00 ⛏ Fish Boom FC
21 1,016 12:59 16:27 30:09 ⛏ Fast Castle
18 910 13:12 16:51 28:46 ⛏ Fast Castle
18 906 13:10 19:40 35:14 ⛏ Fast Castle
18 906 12:39 18:36 33:07 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,975 27,943 14,250 3,685 64,853 78,765
26,235 15,055 17,790 1,050 60,130 82,183
24,135 25,021 7,770 2,705 59,631 65,695
23,755 17,352 8,235 2,700 52,042 61,802
13,775 18,378 14,475 1,885 48,513 55,414
25,605 9,645 9,380 3,250 47,880 69,083
14,135 13,120 4,785 2,900 34,940 49,837
11,605 14,659 6,850 1,120 34,234 35,789
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.