Arena
510516523Analyzed1v1 RM
·
15h ago on Oct 1, 2026·
50m 32s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
无忧无虑's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 232,044 analysed 1v1 players on Arena.
无忧无虑
D
Feudal Age
12:36
vs 10:54
btm 9%
Castle Age
25:02
vs 16:19
btm 4%
Imperial Age
39:07
vs 32:19
btm 11%
eAPM
16
vs 27
btm 16%
First military
21:18
vs 17:05
btm 19%
▼
Slow Feudal Age at 12:36 — slower than 91% of analysed players on Arena
▼
Slow Castle Age at 25:02 — slower than 96% of analysed players on Arena
▼
Slow Imperial Age at 39:07 — slower than 89% of analysed players on Arena
▼
Low eAPM (16) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 6:02 of the first 25:02 — keep villagers queued
LaisTakara
D
Feudal Age
14:12
vs 10:54
btm 3%
Castle Age
24:49
vs 16:19
btm 4%
Imperial Age
42:11
vs 32:19
btm 5%
eAPM
11
vs 27
btm 5%
First military
16:55
vs 17:05
top 48%
▼
Slow Feudal Age at 14:12 — slower than 97% of analysed players on Arena
▼
Slow Castle Age at 24:49 — slower than 96% of analysed players on Arena
▼
Slow Imperial Age at 42:11 — slower than 95% of analysed players on Arena
▼
Low eAPM (11) — busier hands win idle time back
▼
Town centers idle 4:09 of the first 24:49 — keep villagers queued