AoeStats
← [GG] Shevchenko 7

MegaRandom

508141840Analyzed
4v4 RM · 12d ago on Sep 21, 2026· 46m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Georgians · United States
1074
+14
🇲🇽 Saracens · Mexico
1022
+17
🇺🇸 Koreans · United States
1017
+17
🇺🇸 Mongols · United States
981
+18
1090
-20
🇧🇷 Malians · Brazil
1057
-17
🇧🇷 Portuguese · Brazil
1006
-15
🇧🇷 Byzantines · Brazil
979
-14
Player eAPM Actions Feudal Castle Imperial Opening
88 4,091 9:40 20:41 39:14 ⚔ Archer Rush
33 1,510 12:21 17:38 34:50 ⛏ Fish Boom FC
27 1,257 9:28 16:28 32:55 ⛏ Fast Castle
25 1,160 12:28 17:10 34:55 ⛏ Fish Boom FC
21 969 10:46 16:24 36:24 ⛏ Fish Boom FC
18 840 11:28 15:53 36:57 ⛏ Fast Castle
15 704 13:46 17:51 38:11 ⛏ Fast Castle
12 534 13:56 — — ⚔ Scouts into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
18,945 13,840 9,340 2,700 44,825 58,445
17,860 12,320 9,645 1,780 41,605 45,839
14,170 14,005 5,535 1,990 35,700 41,029
15,510 10,090 6,970 960 33,530 46,337
14,915 6,935 5,670 5,365 32,885 34,906
12,455 9,222 8,160 1,690 31,527 32,049
8,175 11,600 8,130 2,265 30,170 32,787
6,650 6,254 300 225 13,429 13,543
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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