AoeStats
← [GG] Shevchenko 7

Highland

505138628Analyzed
4v4 RM · 26d ago on Sep 8, 2026· 44m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1078
+12
🇧🇷 Magyars · Brazil
1067
+13
🇧🇷 Portuguese · Brazil
1021
+15
🇧🇷 Turks · Brazil
999
+16
🇨🇴 Gurjaras · Colombia
1107
-19
🇦🇷 Hindustanis · Argentina
1005
-14
🇨🇱 Aztecs · Chile
976
-13
🇨🇳 Khitans · China
898
-10
Player eAPM Actions Feudal Castle Imperial Opening
30 1,312 11:20 15:52 34:20 ⛏ Fast Castle
30 1,322 12:07 21:54 39:12 ⚔ Scout Rush
27 1,186 9:40 15:48 42:27 ⛏ Fast Castle
26 1,140 11:49 17:34 31:20 ⛏ Fish Boom FC
26 1,161 10:13 17:06 35:52 ⛏ Fast Castle
17 746 10:44 15:34 — ⛏ Fast Castle
16 713 11:02 24:52 39:12 ⚔ Fish Boom into Skirms
10 425 13:41 19:51 26:11 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
27,265 20,900 5,990 2,925 57,080 63,588
18,950 15,218 13,215 1,630 49,013 51,051
18,820 12,636 9,260 2,020 42,736 47,308
16,310 7,210 10,170 2,235 35,925 42,265
16,010 11,245 6,095 2,170 35,520 38,552
13,240 13,035 3,530 1,935 31,740 32,344
9,485 6,775 4,725 370 21,355 26,007
4,385 2,880 440 135 7,840 9,543
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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