AoeStats
← [GG] Shevchenko 7

MegaRandom

505131027Analyzed
4v4 RM · 26d ago on Sep 8, 2026· 49m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1051
+14
🇧🇷 Magyars · Brazil
1039
+14
🇧🇷 Portuguese · Brazil
989
+16
🇧🇷 Slavs · Brazil
965
+17
🇺🇾 Vietnamese · Uruguay
1071
-45
🇺🇾 Romans · Uruguay
1012
-16
🇺🇾 Armenians · Uruguay
967
-14
🇺🇾 Magyars · Uruguay
955
-14
Player eAPM Actions Feudal Castle Imperial Opening
55 2,743 9:39 30:22 —
33 1,663 11:49 24:38 32:44 ⚔ Scouts into Fish Boom
29 1,457 9:52 25:11 —
29 1,449 9:22 20:37 45:44 ⚔ Archers into Fish Boom
27 1,338 12:04 38:27 — ⚔ Skirmisher Rush
25 1,260 10:05 15:17 48:04 ⛏ Fast Castle
17 846 11:40 25:27 — ⚔ Fish Boom into Skirms into Scouts
13 641 12:11 32:27 48:01 ⚔ Skirmisher Rush

Resources

Player Food Wood Gold Stone Spent Collected
14,355 13,410 11,570 2,070 41,405 43,060
15,850 11,350 8,565 2,780 38,545 48,627
13,565 10,485 3,750 2,575 30,375 33,848
13,930 10,480 2,915 1,300 28,625 33,359
13,720 8,453 4,085 2,035 28,293 30,797
11,895 9,050 4,460 975 26,380 30,168
7,535 9,906 1,775 1,835 21,051 23,634
10,430 6,345 2,555 100 19,430 20,901
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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