Arabia
507787381Analyzed2v2 RM
·
12d ago on Sep 19, 2026·
59m 24s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
DDDAW
268 units ordered
Mangudai143
Steppe Lancer110
Trebuchet9
Spearman3
Monk3
First military 18:51 — Spearman
Proplyir88
122 units ordered
Scout Cavalry73
Janissary40
Spearman4
Bombard Cannon4
Monk1
First military 18:15 — Scout Cavalry
TacitMarmot2360
159 units ordered
Genoese Crossbowman95
Elite Skirmisher38
Hand Cannoneer14
Cavalry Archer8
Trebuchet4
First military 23:24 — Genoese Crossbowman
Neat
79 units ordered
Cavalier36
Pikeman26
Light Cavalry9
Scout Cavalry7
Spearman1
First military 11:02 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
DDDAW’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
Proplyir88’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
TacitMarmot2360’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
Neat’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9