AoeStats
← Mayshen

Arabia

510135443Analyzed
1v1 RM · 2d ago on Sep 29, 2026· 51m 49s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Britons · Germany
1010
+16
🇩🇪 Koreans · Germany
1012
-16

Win probability

Mayshen's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 646,562 analysed 1v1 players on Arabia.
Mayshen A
Feudal Age 9:05 vs 9:49
top 20%
Castle Age 18:39 vs 21:49
top 11%
Imperial Age 38:45 vs 38:58
top 48%
eAPM 38 vs 38
top 50%
First military 20:17 vs 10:33
btm 5%
▲ Fast Feudal Age at 9:05 — faster than 80% of analysed players on Arabia
▲ Fast Castle Age at 18:39 — faster than 89% of analysed players on Arabia
▼ First military only at 20:17 (Longbowman) — later than 95% of analysed players on Arabia
▲ Town centers almost never idle — 4s across the first 18:38
TheOwn3r. C
Feudal Age 9:46 vs 9:49
top 48%
Castle Age 21:04 vs 21:49
top 38%
Imperial Age 39:28 vs 38:58
btm 46%
eAPM 22 vs 38
btm 16%
First military 11:01 vs 10:33
btm 42%
▼ Low eAPM (22) — busier hands win idle time back
▲ Town centers almost never idle — 0s across the first 21:04
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