Arabia
509916475Analyzed1v1 RM
·
3d ago on Sep 28, 2026·
58m 34s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Mayshen's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,218 analysed 1v1 players on Arabia.
santiagoruiz11
D
Feudal Age
20:33
vs 9:49
btm 0%
Castle Age
33:03
vs 21:49
btm 1%
Imperial Age
44:51
vs 38:58
btm 13%
eAPM
43
vs 39
top 41%
First military
21:51
vs 10:33
btm 3%
▼
Slow Feudal Age at 20:33 — slower than 100% of analysed players on Arabia
▼
Slow Castle Age at 33:03 — slower than 99% of analysed players on Arabia
▼
Slow Imperial Age at 44:51 — slower than 87% of analysed players on Arabia
▼
First military only at 21:51 (Skirmisher) — later than 97% of analysed players on Arabia
▼
Town centers idle 30:46 of the first 33:03 — keep villagers queued
Mayshen
C
Feudal Age
9:36
vs 9:49
top 42%
Castle Age
27:48
vs 21:49
btm 5%
Imperial Age
—
vs 38:58
btm 0%
eAPM
38
vs 39
btm 48%
First military
14:25
vs 10:33
btm 17%
▼
Slow Castle Age at 27:48 — slower than 95% of analysed players on Arabia
▼
Town centers idle 21:50 of the first 27:48 — keep villagers queued