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Black Forest

505453836Analyzed
4v4 RM · 22d ago on Sep 9, 2026· 50m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Mongols · Taiwan
1356
+11
🇹🇼 Japanese · Taiwan
1259
+15
🇦🇷 Goths · Argentina
1217
+16
🇹🇼 Persians · Taiwan
1140
+19
🇩🇪 Britons · Germany
1252
-16
🇦🇺 Hindustanis · Australia
1250
-16
🇫🇷 Poles · France
1209
-15
🇮🇳 Huns · India
1205
-14
Player eAPM Actions Feudal Castle Imperial Opening
57 2,842 11:55 15:58 32:01 ⛏ Fast Castle
53 2,648 15:16 21:09 38:28 ⛏ Fast Castle
50 2,485 10:46 15:23 29:40 ⛏ Fast Castle
42 2,097 12:08 16:02 31:06 ⛏ Fast Castle
27 1,349 13:43 17:29 32:06 ⛏ Fast Castle
26 1,318 11:13 15:16 29:07 ⛏ Fast Castle
20 990 12:41 17:32 34:46 ⛏ Fast Castle
16 812 11:50 16:35 28:01 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,490 18,260 29,130 950 84,830 101,693
43,975 14,634 20,850 2,300 81,759 88,288
21,575 32,633 24,030 3,055 81,293 89,168
31,635 14,040 16,645 3,565 65,885 70,337
24,145 19,169 16,520 4,365 64,199 70,468
20,065 23,952 13,885 4,445 62,347 72,414
26,755 11,255 8,380 2,250 48,640 57,990
16,185 10,509 4,325 1,250 32,269 33,805
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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