AoeStats
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African Clearing

504725934Analyzed
4v4 RM · 25d ago on Sep 6, 2026· 39m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Malians · Netherlands
1234
+16
🇸🇪 Portuguese · Sweden
1225
+17
🇦🇺 Huns · Australia
1216
+17
🇫🇷 Britons · France
1191
+18
🇲🇪 Khitans · Montenegro
1279
-18
🇲🇪 Georgians · Montenegro
1268
-18
🇲🇪 Mongols · Montenegro
1256
-18
🇲🇪 Vietnamese · Montenegro
1153
-14
Player eAPM Actions Feudal Castle Imperial Opening
44 1,705 13:25 17:03 — ⛏ Fast Castle
36 1,400 12:42 24:16 — ⚔ Scout Rush
36 1,390 13:52 24:10 — ⚔ Scout Rush
34 1,330 15:02 22:11 37:07 ⚔ Archer Rush
28 1,087 13:20 19:33 — ⛏ Fish Boom FC
27 1,074 13:33 22:42 — ⚔ Scout Rush
25 963 14:12 18:11 34:22 ⛏ Fish Boom FC
20 781 13:58 25:46 — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
10,275 10,560 5,105 3,550 29,490 32,157
11,630 10,930 4,040 1,550 28,150 29,733
8,720 8,244 4,870 950 22,784 23,944
12,755 7,401 420 300 20,876 22,586
10,720 3,979 3,645 1,035 19,379 19,355
8,220 3,695 2,995 950 15,860 15,711
5,640 3,407 670 325 10,042 9,942
4,525 3,255 520 1,080 9,380 9,081
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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