AoeStats
← Raul Selección

Lombardia

509953882Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 43m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Teutons · France
1035
+15
🇪🇸 Khitans · Spain
1019
+15
🇪🇸 Italians · Spain
1017
+15
🇨🇿 Dravidians · Czechia
1003
+16
🇵🇱 Vietnamese · Poland
1065
-18
🇺🇸 Huns · United States
993
-15
🇳🇱 Spanish · Netherlands
981
-14
🇦🇷 Khmer · Argentina
967
-14
Player eAPM Actions Feudal Castle Imperial Opening
33 1,441 11:27 22:01 36:24 ⚔ Scout Rush
23 979 9:01 17:17 34:45 ⛏ Fast Castle
22 957 10:49 18:53 37:30 ⛏ Fast Castle
21 900 11:03 18:50 — ⛏ Fast Castle
19 841 11:18 22:04 36:31 ⚔ Scout Rush
18 787 10:25 17:18 33:29 ⛏ Fast Castle
14 595 10:01 16:13 38:06 ⛏ Fast Castle
14 594 10:57 18:19 32:05 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,920 15,966 10,070 1,790 53,746 57,462
17,615 14,800 8,390 2,195 43,000 54,042
18,450 12,679 8,845 2,540 42,514 47,220
16,865 14,665 7,025 1,830 40,385 47,195
15,610 11,400 9,705 995 37,710 45,808
11,590 9,765 5,145 2,800 29,300 34,295
11,665 9,095 4,780 1,400 26,940 32,601
10,385 8,255 3,605 1,910 24,155 29,954
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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