AoeStats
← Ateir

Black Forest

510348288Analyzed
2v2 RM · 2d ago on Sep 30, 2026· 26m 48s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Khmer · India
936
+18
🇮🇪 Spanish · Ireland
908
+19
🇳🇴 Chinese · Norway
1060
-22
🇳🇴 Khmer · Norway
889
-15
Player eAPM Actions Feudal Castle Imperial Opening
23 626 12:30 16:44 — ⛏ Fish Boom FC
19 496 11:26 22:55 — ⛏ Fish Boom FC
18 486 13:19 19:56 — ⛏ Fast Castle
17 446 14:48 24:38 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
5,175 6,774 940 1,245 14,134 15,993
5,425 4,289 1,110 825 11,649 13,283
5,750 3,864 1,235 0 10,849 11,919
5,000 2,809 625 0 8,434 9,287
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.