AoeStats
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Arena

509699157Analyzed
4v4 RM · 3d ago on Sep 27, 2026· 49m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇰 Spanish · Slovakia
860
+15
🇨🇦 Persians · Canada
855
+15
🇨🇦 Teutons · Canada
830
+16
🇸🇦 Italians · Saudi Arabia
779
+19
🇹🇷 Bohemians · Türkiye
848
-17
🇪🇸 Britons · Spain
839
-16
🇪🇸 Spanish · Spain
824
-16
🇩🇪 Hindustanis · Germany
823
-16
Player eAPM Actions Feudal Castle Imperial Opening
65 3,185 10:32 13:59 33:41 ⛏ Fast Castle
36 1,789 10:33 17:21 31:46 ⛏ Fast Castle
23 1,125 10:15 18:21 32:59 ⛏ Fast Castle
22 1,082 11:21 16:28 32:57 ⛏ Fast Castle
18 883 10:35 15:14 33:11 ⛏ Fast Castle
17 835 10:18 17:38 30:19 ⛏ Fast Castle
16 801 8:53 15:59 32:46 ⛏ Fast Castle
15 752 10:48 17:55 30:59 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,755 16,410 25,525 1,730 80,420 88,824
26,485 22,600 19,760 1,600 70,445 83,067
22,815 21,585 11,275 1,700 57,375 59,699
19,540 18,935 8,230 2,150 48,855 60,901
16,015 14,720 15,990 1,500 48,225 59,075
12,445 16,465 12,925 4,100 45,935 56,681
13,835 14,395 9,875 2,880 40,985 47,559
10,520 14,295 7,425 2,800 35,040 47,401
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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