AoeStats
← Juancho

Arena

506959152Analyzed
4v4 RM · 16d ago on Sep 16, 2026· 40m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Poles · Mexico
956
+15
🇲🇽 Portuguese · Mexico
901
+17
872
+18
🇺🇸 Wu · United States
859
+20
🇧🇷 Franks · Brazil
970
-35
🇨🇴 Japanese · Colombia
933
-18
🇧🇷 Slavs · Brazil
910
-17
🇧🇷 Turks · Brazil
903
-16
Player eAPM Actions Feudal Castle Imperial Opening
31 1,266 11:07 15:17 29:40 ⛏ Fast Castle
21 857 10:56 17:46 34:21 ⛏ Fast Castle
21 857 10:27 18:28 29:50 ⛏ Fast Castle
19 775 12:45 19:09 35:06 ⛏ Fast Castle
18 737 12:19 16:08 32:43 ⛏ Fast Castle
16 667 11:00 15:29 24:40 ⛏ Fast Castle
15 631 11:35 20:34 — ⛏ Fast Castle
12 506 10:29 17:04 34:34 ⚔ FC into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
20,975 17,030 7,870 1,800 47,675 59,480
16,230 14,230 8,280 3,255 41,995 48,558
17,625 15,925 5,815 2,150 41,515 51,129
18,725 12,795 7,660 1,760 40,940 47,772
15,780 11,570 9,455 3,875 40,680 42,582
15,155 10,400 7,125 300 32,980 45,792
14,615 9,650 4,830 2,065 31,160 37,031
6,625 5,990 2,680 750 16,045 27,710
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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