AoeStats
← -J&R- bandit

Hill Fort

503789403Analyzed
4v4 RM · 1mo ago on Sep 2, 2026· 50m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Spanish · Spain
1047
+15
🇨🇳 Huns · China
1021
+17
🇫🇷 Celts · France
1019
+17
🇪🇸 Vikings · Spain
1003
+17
🇳🇱 Persians · Netherlands
1084
-19
🇵🇱 Malians · Poland
1056
-18
🇬🇧 Franks · United Kingdom
1002
-15
🇹🇷 Inca · Türkiye
992
-15
Compared against 56,014 analysed team-game players on Hill Fort.
Jumillanix [ESP] C
Feudal Age 11:56 vs 10:56
btm 20%
Castle Age 18:21 vs 18:30
top 49%
Imperial Age 36:35 vs 36:06
btm 46%
eAPM 27 vs 28
btm 47%
First military 22:06 vs 18:29
btm 27%
▼ Slow Feudal Age at 11:56 — slower than 80% of analysed players on Hill Fort
▲ Town centers almost never idle — 1s across the first 18:21
Pr8feSS8r B
Feudal Age 11:16 vs 10:56
btm 38%
Castle Age 19:00 vs 18:30
btm 45%
Imperial Age 33:25 vs 36:06
top 27%
eAPM 32 vs 28
top 38%
First military 16:38 vs 18:29
top 35%
▲ Fast Imperial Age at 33:25 — faster than 73% of analysed players on Hill Fort
▼ Loom after the Feudal click (13:03) — usually safest before it
kantd3 C
Feudal Age 11:29 vs 10:56
btm 30%
Castle Age 18:52 vs 18:30
btm 46%
Imperial Age 34:18 vs 36:06
top 34%
eAPM 23 vs 28
btm 37%
First military 26:01 vs 18:29
btm 13%
▼ Loom never researched — one lost villager costs more
▼ First military only at 26:01 (Spearman) — later than 87% of analysed players on Hill Fort
Snow B
Feudal Age 9:45 vs 10:56
top 14%
Castle Age 22:29 vs 18:30
btm 18%
Imperial Age 34:21 vs 36:06
top 34%
eAPM 21 vs 28
btm 31%
First military 28:14 vs 18:29
btm 8%
▲ Fast Feudal Age at 9:45 — faster than 86% of analysed players on Hill Fort
▼ Slow Castle Age at 22:29 — slower than 82% of analysed players on Hill Fort
▼ First military only at 28:14 (Monk) — later than 92% of analysed players on Hill Fort
▲ Town centers almost never idle — 35s across the first 22:29
-J&R- bandit B
Feudal Age 11:50 vs 10:56
btm 22%
Castle Age 15:58 vs 18:30
top 23%
Imperial Age 33:00 vs 36:06
top 23%
eAPM 23 vs 28
btm 37%
First military 26:03 vs 18:29
btm 13%
▼ Slow Feudal Age at 11:50 — slower than 78% of analysed players on Hill Fort
▲ Fast Castle Age at 15:58 — faster than 77% of analysed players on Hill Fort
▲ Fast Imperial Age at 33:00 — faster than 77% of analysed players on Hill Fort
▼ Loom after the Feudal click (14:09) — usually safest before it
▼ First military only at 26:03 (Scorpion) — later than 87% of analysed players on Hill Fort
bbjameshetfield D
Feudal Age 16:56 vs 10:56
btm 1%
Castle Age 22:38 vs 18:30
btm 17%
Imperial Age 45:42 vs 36:06
btm 6%
eAPM 12 vs 28
btm 8%
First military 36:08 vs 18:29
btm 1%
▼ Slow Feudal Age at 16:56 — slower than 99% of analysed players on Hill Fort
▼ Slow Castle Age at 22:38 — slower than 83% of analysed players on Hill Fort
▼ Slow Imperial Age at 45:42 — slower than 94% of analysed players on Hill Fort
▼ Low eAPM (12) — busier hands win idle time back
▼ Loom after the Feudal click (26:23) — usually safest before it
▼ First military only at 36:08 (Skirmisher) — later than 99% of analysed players on Hill Fort
toby A
Feudal Age 10:42 vs 10:56
top 41%
Castle Age 16:15 vs 18:30
top 26%
Imperial Age 31:59 vs 36:06
top 16%
eAPM 23 vs 28
btm 37%
First military 20:47 vs 18:29
btm 34%
▲ Fast Castle Age at 16:15 — faster than 74% of analysed players on Hill Fort
▲ Fast Imperial Age at 31:59 — faster than 84% of analysed players on Hill Fort
▼ Loom after the Feudal click (17:12) — usually safest before it
▲ Town centers almost never idle — 17s across the first 16:15
Helenka C
Feudal Age 10:48 vs 10:56
top 45%
Castle Age 18:51 vs 18:30
btm 47%
Imperial Age 36:13 vs 36:06
btm 49%
eAPM 19 vs 28
btm 25%
First military 25:13 vs 18:29
btm 15%
▼ Low eAPM (19) — busier hands win idle time back
▼ Loom after the Feudal click (16:38) — usually safest before it
▼ First military only at 25:13 (Gbeto) — later than 85% of analysed players on Hill Fort
▲ Town centers almost never idle — 2s across the first 18:51
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