AoeStats
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Black Forest

510528554Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 73m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Japanese · France
833
+16
🇨🇳 Bohemians · China
814
+16
🇩🇪 Britons · Germany
811
+17
🇸🇦 Turks · Saudi Arabia
768
+18
🇮🇩 Goths · Indonesia
887
-20
🇨🇳 Hindustanis · China
860
-18
🇧🇷 Italians · Brazil
816
-16
🇦🇷 Ethiopians · Argentina
725
-13
Player eAPM Actions Feudal Castle Imperial Opening
26 1,881 13:15 17:03 34:04 ⛏ Fast Castle
25 1,842 15:13 25:03 40:34 ⚔ M@A FC
25 1,862 13:53 25:22 37:19 ⛏ Fish Boom FC
24 1,734 11:22 16:02 35:47 ⛏ Fast Castle
21 1,503 12:09 21:51 37:10 ⚔ Archers into Fish Boom
17 1,238 12:23 17:25 33:02 ⛏ Fast Castle
15 1,128 18:03 24:08 42:08 ⛏ Fast Castle
10 713 14:16 19:28 44:38 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
41,965 25,805 22,025 2,840 92,635 106,321
29,500 19,292 30,585 3,645 83,022 107,901
26,875 24,636 22,955 3,680 78,146 106,963
24,125 29,120 18,190 4,585 76,020 95,103
28,015 19,290 21,865 3,655 72,825 119,047
35,210 19,850 15,355 850 71,265 82,749
19,305 25,590 17,185 8,900 70,980 166,291
23,255 24,657 11,560 2,050 61,522 72,132
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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