AoeStats
← owen!

Arabia

509469012Analyzed
1v1 RM · 4d ago on Sep 26, 2026· 57m 46s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Bohemians · Canada
535
+15
🇺🇸 Vikings · United States
509
-15

Win probability

owen!'s chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 647,336 analysed 1v1 players on Arabia.
Haggs D
Feudal Age 12:39 vs 9:49
btm 5%
Castle Age 23:04 vs 21:49
btm 32%
Imperial Age — vs 38:59
btm 0%
eAPM 17 vs 38
btm 8%
First military 24:56 vs 10:33
btm 1%
▼ Slow Feudal Age at 12:39 — slower than 95% of analysed players on Arabia
▼ Low eAPM (17) — busier hands win idle time back
▼ First military only at 24:56 (Skirmisher) — later than 99% of analysed players on Arabia
▲ Town centers almost never idle — 8s across the first 23:04
owen! D
Feudal Age 13:36 vs 9:49
btm 2%
Castle Age 23:54 vs 21:49
btm 23%
Imperial Age 39:14 vs 38:59
btm 48%
eAPM 14 vs 38
btm 4%
First military 23:25 vs 10:33
btm 2%
▼ Slow Feudal Age at 13:36 — slower than 98% of analysed players on Arabia
▼ Slow Castle Age at 23:54 — slower than 77% of analysed players on Arabia
▼ Low eAPM (14) — busier hands win idle time back
▼ Loom after the Feudal click (27:38) — usually safest before it
▼ First military only at 23:25 (Scout Cavalry) — later than 98% of analysed players on Arabia
▼ Town centers idle 6:35 of the first 23:54 — keep villagers queued
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