AoeStats
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Black Forest

509575015Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 140m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Slavs · China
817
+12
🇨🇳 Turks · China
794
+13
🇨🇳 Ethiopians · China
789
+13
🇨🇳 Bohemians · China
692
+17
🇲🇽 Turks · Mexico
766
-15
🇦🇺 Mongols · Australia
745
-15
🇦🇷 Goths · Argentina
705
-13
🇦🇹 Turks · Austria
683
-12
Player eAPM Actions Feudal Castle Imperial Opening
35 4,948 11:22 15:47 31:57 ⛏ Fast Castle
30 4,251 14:14 22:55 33:39 ⛏ Fast Castle
25 3,521 13:16 18:00 34:21 ⛏ Fast Castle
24 3,405 11:27 19:39 35:34 ⛏ Fast Castle
21 2,978 18:13 25:52 32:03 ⚔ M@A FC
16 2,270 12:58 20:17 54:28 ⛏ Fast Castle
15 2,059 12:21 18:09 33:31 ⛏ Fast Castle
14 2,025 13:17 23:16 35:55 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
130,145 104,720 122,880 6,620 364,365 377,797
145,960 144,820 27,885 5,450 324,115 324,319
130,645 55,692 39,135 5,545 231,017 254,812
37,780 96,825 87,565 2,930 225,100 273,852
84,675 48,182 78,885 4,625 216,367 221,493
91,190 53,100 54,260 4,015 202,565 211,398
64,245 23,980 63,460 2,380 154,065 176,175
21,765 43,304 27,370 4,200 96,639 105,576
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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