AoeStats
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MegaRandom

510504544Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 38m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Turks · China
1869
+12
🇨🇳 Sicilians · China
1846
+12
🇦🇷 Malay · Argentina
1780
+15
🇨🇳 Gurjaras · China
1759
+16
🇩🇪 Bohemians · Germany
1815
-15
🇫🇷 Inca · France
1814
-16
🇧🇷 Bengalis · Brazil
1718
-12
1713
-12
Player eAPM Actions Feudal Castle Imperial Opening
82 3,184 9:26 23:18 — ⚔ Archer Rush
72 2,787 9:21 24:10 — ⚔ Scout Rush
66 2,555 11:55 16:13 — ⛏ Fish Boom FC
60 2,327 10:08 19:26 38:48 ⚔ Fish Boom into Scouts
58 2,267 9:18 21:46 — ⚔ Archer Rush
58 2,247 10:41 14:19 38:52 ⛏ Fish Boom FC
56 2,171 10:09 19:28 32:59 ⚔ Fish Boom into Scouts
54 2,089 10:54 16:46 35:45 ⚔ Fish Boom into Archers

Resources

Player Food Wood Gold Stone Spent Collected
19,770 16,193 7,310 1,800 45,073 47,253
17,800 14,552 5,170 2,020 39,542 43,774
14,785 11,523 5,150 2,720 34,178 39,467
14,705 11,638 3,825 2,080 32,248 36,672
13,950 11,463 2,620 1,255 29,288 31,374
14,940 8,496 4,865 850 29,151 32,882
8,425 10,003 5,310 1,670 25,408 26,991
7,550 9,339 6,715 265 23,869 25,075
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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