AoeStats
← Jan Itor

Arabia

509724786Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 26m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Goths · Germany
1768
+20
🇲🇽 Gurjaras · Mexico
1761
+20
🇨🇿 Romans · Czechia
1703
+22
🇧🇷 Sicilians · Brazil
1698
+22
1879
-22
🇮🇹 Berbers · Italy
1859
-22
🇮🇹 Inca · Italy
1857
-21
🇮🇹 Khmer · Italy
1802
-19
Player eAPM Actions Feudal Castle Imperial Opening
88 2,368 7:58 21:23 — ⚔ Archer Rush
78 2,089 8:23 22:16 — ⚔ Scout Rush
76 2,033 8:58 21:11 — ⚔ Archer Rush
75 2,029 8:51 24:15 — ⚔ Archer Rush
69 1,845 9:04 — — ⚔ M@A into Archers
52 1,391 8:51 23:05 — ⚔ Champi Rush
46 1,239 8:53 23:06 — ⚔ Scout Rush
44 1,174 8:53 21:29 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
9,345 4,542 2,225 100 16,212 15,867
8,190 4,631 1,975 200 14,996 15,439
5,250 5,897 3,255 100 14,502 14,954
8,225 4,280 1,675 200 14,380 14,423
5,500 5,209 3,060 350 14,119 14,307
4,450 5,030 4,020 180 13,680 13,839
6,845 3,253 1,685 0 11,783 12,591
4,400 4,562 2,435 125 11,522 11,858
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.