AoeStats
← Jan Itor

Nomad

509196787Analyzed
4v4 RM · 7d ago on Sep 25, 2026· 39m 15s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Saracens · Mexico
1891
+12
🇲🇽 Goths · Mexico
1877
+12
🇲🇽 Japanese · Mexico
1639
+22
🇵🇦 Armenians · Panama
1531
+26
🇩🇪 Tatars · Germany
1835
-20
🇲🇽 Jurchens · Mexico
1831
-20
🇲🇽 Britons · Mexico
1786
-18
🇲🇽 Huns · Mexico
1687
-14
Player eAPM Actions Feudal Castle Imperial Opening
88 3,442 13:11 17:33 — ⛏ Fish Boom FC
59 2,310 14:20 18:18 — ⛏ Fish Boom FC
58 2,258 14:58 18:50 — ⛏ Fish Boom FC
52 2,029 13:56 17:26 38:11 ⛏ Fish Boom FC
43 1,704 15:11 20:25 33:34 ⛏ Fish Boom into Fire Galleys FC
42 1,664 12:43 16:31 35:32 ⛏ Fish Boom FC
38 1,509 13:45 19:52 — ⚔ Fish Boom into M@A FC
37 1,446 18:24 26:43 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
18,870 13,475 5,285 870 38,500 40,444
11,665 12,430 6,360 3,460 33,915 39,975
12,985 12,050 4,890 1,435 31,360 32,314
10,525 10,256 4,370 2,400 27,551 29,566
10,420 12,058 1,995 1,265 25,738 25,839
10,610 6,950 3,595 2,355 23,510 23,248
10,295 6,663 1,825 940 19,723 20,523
5,400 8,269 2,655 610 16,934 17,469
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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