AoeStats
← Samball49

Runestones

507774219Analyzed
1v1 RM · 12d ago on Sep 19, 2026· 26m 30s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Turks · United States
1326
+17
🇺🇦 Malians · Ukraine
1337
-17

Win probability

Samball49's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 18,472 analysed 1v1 players on Runestones.
Samball49 C
Feudal Age 12:14 vs 10:15
btm 12%
Castle Age 25:16 vs 21:31
btm 14%
Imperial Age — vs 38:22
btm 0%
eAPM 52 vs 34
top 22%
First military 15:00 vs 11:31
btm 26%
▼ Slow Feudal Age at 12:14 — slower than 88% of analysed players on Runestones
▼ Slow Castle Age at 25:16 — slower than 86% of analysed players on Runestones
▲ High eAPM (52) — top quarter of analysed players
Korondo C
Feudal Age 10:32 vs 10:15
btm 43%
Castle Age 22:15 vs 21:31
btm 41%
Imperial Age — vs 38:22
btm 0%
eAPM 34 vs 34
top 50%
First military 9:25 vs 11:31
top 19%
▲ Early military at 9:25 (Militia) — earlier than 81% of analysed players on Runestones
▼ Town centers idle 3:40 of the first 22:15 — keep villagers queued
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