AoeStats
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Lombardia

507629911Analyzed
4v4 RM · 14d ago on Sep 19, 2026· 39m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mapuche · China
1349
+14
🇺🇸 Burgundians · United States
1347
+14
🇨🇦 Japanese · Canada
1316
+15
🇳🇮 Muisca · Nicaragua
1245
+18
🇧🇷 Mongols · Brazil
1430
-21
🇦🇺 Franks · Australia
1241
-13
🇨🇳 Ethiopians · China
1227
-12
Player eAPM Actions Feudal Castle Imperial Opening
60 2,408 11:41 16:00 38:23 ⛏ Fast Castle
54 2,134 10:43 14:35 35:15 ⛏ Fast Castle
43 1,723 12:29 16:48 35:50 ⛏ Fast Castle
37 1,479 9:53 15:11 31:12 ⛏ Fast Castle
37 1,471 10:54 19:32 — ⚔ Scout Rush
30 1,212 12:20 16:26 — ⛏ Fast Castle
21 832 10:27 19:47 36:51 ⛏ Fast Castle
21 839 11:35 15:34 35:48 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,330 9,700 16,545 950 63,525 65,254
21,240 11,300 10,510 2,280 45,330 54,157
13,805 15,666 10,085 950 40,506 44,610
15,125 13,017 9,565 350 38,057 40,457
14,625 14,159 5,685 1,500 35,969 39,165
18,335 7,932 6,155 1,000 33,422 37,235
12,600 8,950 3,820 1,250 26,620 27,340
12,720 5,367 5,020 100 23,207 26,600
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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