Runestones
508290805Analyzed1v1 RM
·
10d ago on Sep 21, 2026·
46m 48s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Chor1z0's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 18,472 analysed 1v1 players on Runestones.
Chor1z0
C
Feudal Age
12:39
vs 10:15
btm 9%
Castle Age
21:15
vs 21:31
top 47%
Imperial Age
—
vs 38:22
btm 0%
eAPM
35
vs 34
top 48%
First military
13:12
vs 11:31
btm 35%
▼
Slow Feudal Age at 12:39 — slower than 91% of analysed players on Runestones
▼
Town centers idle 4:03 of the first 21:15 — keep villagers queued
prplprst
C
Feudal Age
12:25
vs 10:15
btm 10%
Castle Age
17:44
vs 21:31
top 14%
Imperial Age
—
vs 38:22
btm 0%
eAPM
13
vs 34
btm 6%
First military
12:57
vs 11:31
btm 37%
▼
Slow Feudal Age at 12:25 — slower than 90% of analysed players on Runestones
▲
Fast Castle Age at 17:44 — faster than 86% of analysed players on Runestones
▼
Low eAPM (13) — busier hands win idle time back
▼
Town centers idle 3:19 of the first 17:44 — keep villagers queued