Arena
504111772Analyzed2v2 RM
·
28d ago on Sep 3, 2026·
14m 52s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 548,628 analysed team-game players on Arena.
Animorpher
B
Feudal Age
10:40
vs 10:55
top 38%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
20
vs 27
btm 28%
First military
8:24
vs 18:52
top 0%
▲
Early military at 8:24 (Militia) — earlier than 100% of analysed players on Arena
▼
Town centers idle 5:37 of the first 14:52 — keep villagers queued
Skillest
C
Feudal Age
10:35
vs 10:55
top 34%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
11
vs 27
btm 5%
First military
11:23
vs 18:52
top 3%
▼
Low eAPM (11) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Early military at 11:23 (Militia) — earlier than 97% of analysed players on Arena
▼
Town centers idle 3:07 of the first 14:52 — keep villagers queued
ShadowKing
D
Feudal Age
—
vs 10:55
btm 0%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
8
vs 27
btm 2%
▼
Low eAPM (8) — busier hands win idle time back
▼
Town centers idle 6:03 of the first 14:52 — keep villagers queued
abouttogettwisty
S
Feudal Age
—
vs 10:55
btm 0%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
40
vs 27
top 19%
▲
High eAPM (40) — top quarter of analysed players
▲
Town centers almost never idle — 44s across the first 14:52