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Arena

504111772Analyzed
2v2 RM · 28d ago on Sep 3, 2026· 14m 52s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Persians · United States
1082
+12
🇺🇸 Persians · United States
928
+20
🇺🇸 Teutons · United States
1000
-48
🇺🇸 Burgundians · United States
1000
-48
Compared against 548,628 analysed team-game players on Arena.
Animorpher B
Feudal Age 10:40 vs 10:55
top 38%
Castle Age — vs 16:03
btm 0%
Imperial Age — vs 32:17
btm 0%
eAPM 20 vs 27
btm 28%
First military 8:24 vs 18:52
top 0%
▲ Early military at 8:24 (Militia) — earlier than 100% of analysed players on Arena
▼ Town centers idle 5:37 of the first 14:52 — keep villagers queued
Skillest C
Feudal Age 10:35 vs 10:55
top 34%
Castle Age — vs 16:03
btm 0%
Imperial Age — vs 32:17
btm 0%
eAPM 11 vs 27
btm 5%
First military 11:23 vs 18:52
top 3%
▼ Low eAPM (11) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▲ Early military at 11:23 (Militia) — earlier than 97% of analysed players on Arena
▼ Town centers idle 3:07 of the first 14:52 — keep villagers queued
ShadowKing D
Feudal Age — vs 10:55
btm 0%
Castle Age — vs 16:03
btm 0%
Imperial Age — vs 32:17
btm 0%
eAPM 8 vs 27
btm 2%
▼ Low eAPM (8) — busier hands win idle time back
▼ Town centers idle 6:03 of the first 14:52 — keep villagers queued
abouttogettwisty S
Feudal Age — vs 10:55
btm 0%
Castle Age — vs 16:03
btm 0%
Imperial Age — vs 32:17
btm 0%
eAPM 40 vs 27
top 19%
▲ High eAPM (40) — top quarter of analysed players
▲ Town centers almost never idle — 44s across the first 14:52
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