AoeStats
← MJP

Arena

510364958Analyzed
1v1 RM · 10h ago on Sep 30, 2026· 63m 15s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇹 Lithuanians · Austria
860
+15
🇸🇮 Japanese · Slovenia
846
-15

Win probability

MJP's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 226,666 analysed 1v1 players on Arena.
Haaveilen A
Feudal Age 10:13 vs 10:54
top 22%
Castle Age 18:40 vs 16:20
btm 28%
Imperial Age 32:55 vs 32:19
btm 45%
eAPM 50 vs 27
top 9%
First military 13:59 vs 17:05
top 19%
▲ Fast Feudal Age at 10:13 — faster than 78% of analysed players on Arena
▲ High eAPM (50) — top quarter of analysed players
▲ Early military at 13:59 (Spearman) — earlier than 81% of analysed players on Arena
▲ Town centers almost never idle — 7s across the first 18:40
MJP B
Feudal Age 10:27 vs 10:54
top 30%
Castle Age 14:19 vs 16:20
top 9%
Imperial Age 35:37 vs 32:19
btm 25%
eAPM 20 vs 27
btm 28%
First military 17:56 vs 17:05
btm 41%
▲ Fast Feudal Age at 10:27 — faster than 70% of analysed players on Arena
▲ Fast Castle Age at 14:19 — faster than 91% of analysed players on Arena
▼ Slow Imperial Age at 35:37 — slower than 75% of analysed players on Arena
▼ Loom after the Feudal click (16:34) — usually safest before it
▲ Town centers almost never idle — 1s across the first 14:19
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