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Black Forest

510723731Analyzed
4v4 RM · 1d ago on Oct 2, 2026· 56m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Spanish · Russia
1086
+16
🇨🇳 Huns · China
1075
+16
🇹🇼 Bohemians · Taiwan
1061
+17
🇨🇳 Persians · China
1056
+17
🇮🇩 Celts · Indonesia
1149
-19
🇦🇺 Wei · Australia
1104
-18
🇧🇪 Sicilians · Belgium
1041
-15
🇺🇦 Bohemians · Ukraine
1030
-14
Player eAPM Actions Feudal Castle Imperial Opening
53 3,011 13:03 30:55 45:32 ⚔ Towers into Galleys
43 2,455 10:16 15:52 32:45 ⛏ Fast Castle
39 2,193 12:02 20:54 43:02 ⚔ Archer Rush
35 1,970 11:16 17:04 30:19 ⛏ Fish Boom FC
27 1,516 13:18 17:32 36:01 ⛏ Fish Boom FC
22 1,257 12:50 18:06 32:47 ⛏ Fish Boom FC
22 1,244 11:43 15:30 30:34 ⛏ Fast Castle
19 1,057 14:02 18:46 45:05 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
52,825 23,361 37,430 3,745 117,361 125,448
38,280 25,310 24,005 3,650 91,245 121,623
27,170 34,295 8,910 2,505 72,880 83,569
27,525 21,675 15,525 4,535 69,260 83,936
25,975 20,464 4,360 3,665 54,464 54,699
23,620 15,319 12,195 2,210 53,344 80,885
16,965 13,966 4,820 1,960 37,711 39,732
13,855 7,262 7,535 3,450 32,102 36,261
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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