AoeStats
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Fortress

509722329Analyzed
4v4 RM · 3d ago on Sep 27, 2026· 28m 31s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇴 Dravidians · Norway
1688
+12
🇳🇴 Saracens · Norway
1679
+13
🇮🇹 Japanese · Italy
1672
+13
🇦🇷 Sicilians · Argentina
1554
+18
🇺🇸 Bengalis · United States
1699
-18
🇺🇸 Persians · United States
1610
-14
🇷🇴 Britons · Romania
1575
-13
🇬🇧 Chinese · United Kingdom
1540
-11
Player eAPM Actions Feudal Castle Imperial Opening
45 1,288 7:23 11:05 22:14 ⛏ Fast Castle
42 1,210 7:14 11:00 25:42 ⛏ Fast Castle
38 1,098 6:55 10:53 25:36 ⛏ Fast Castle
29 830 7:55 11:32 25:32 ⛏ Fast Castle
28 790 7:53 11:43 24:55 ⛏ Fast Castle
27 765 7:38 11:15 24:56 ⛏ Fast Castle
25 704 8:01 11:33 26:17 ⛏ Fast Castle
23 648 8:32 12:01 24:23 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
16,215 12,048 5,210 1,700 35,173 37,449
15,385 7,855 6,725 1,105 31,070 33,207
13,705 12,200 2,545 1,575 30,025 32,616
13,250 10,095 3,735 1,270 28,350 32,002
13,825 8,950 3,180 1,170 27,125 32,781
11,580 9,430 5,195 850 27,055 27,465
12,275 7,645 3,605 1,895 25,420 28,857
9,150 7,740 2,765 710 20,365 24,899
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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