AoeStats
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Arena

508699570Analyzed
4v4 RM · 8d ago on Sep 23, 2026· 53m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Slavs · Argentina
1592
+18
🇩🇪 Inca · Germany
1565
+19
🇩🇪 Portuguese · Germany
1544
+20
🇩🇪 Hindustanis · Germany
1533
+20
🇮🇹 Britons · Italy
1687
-22
🇮🇹 Poles · Italy
1676
-21
🇮🇹 Shu · Italy
1613
-19
🇲🇽 Byzantines · Mexico
1528
-15
Player eAPM Actions Feudal Castle Imperial Opening
61 3,251 10:55 14:32 28:00 ⛏ Fast Castle
52 2,743 10:58 15:32 43:45 ⛏ Fast Castle
42 2,220 10:22 14:25 31:30 ⛏ Fast Castle
38 2,021 8:12 20:50 43:08 ⚔ Towers FC
36 1,912 10:16 13:53 30:25 ⛏ Fast Castle
36 1,910 10:33 16:47 27:04 ⛏ Fast Castle
28 1,470 10:09 13:54 27:53 ⛏ Fast Castle
28 1,476 10:22 15:38 30:01 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,960 35,210 22,020 3,805 97,995 100,814
33,830 29,363 29,405 4,135 96,733 99,194
42,610 21,980 22,145 4,310 91,045 104,955
30,200 31,813 12,360 1,620 75,993 88,046
27,895 29,236 11,795 6,235 75,161 93,023
31,430 20,850 10,345 5,685 68,310 71,468
39,615 17,336 5,090 2,730 64,771 67,516
11,235 14,380 5,490 1,695 32,800 34,788
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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