AoeStats
← iAlejandrouae

Arena

507695370Analyzed
4v4 RM · 13d ago on Sep 19, 2026· 37m 23s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Jurchens · Hong Kong SAR China
1534
+15
🇨🇳 Slavs · China
1507
+16
🇲🇽 Aztecs · Mexico
1493
+16
🇨🇳 Gurjaras · China
1473
+17
🇦🇷 Shu · Argentina
1606
-21
🇩🇪 Poles · Germany
1534
-17
🇸🇬 Tatars · Singapore
1450
-14
🇭🇺 Byzantines · Hungary
1411
-12
Player eAPM Actions Feudal Castle Imperial Opening
42 1,557 10:31 14:13 28:58 ⛏ Fast Castle
40 1,510 10:07 13:54 28:56 ⛏ Fast Castle
36 1,354 10:06 13:44 27:43 ⛏ Fast Castle
36 1,330 8:24 20:14 32:14 ⚔ Towers FC
34 1,267 10:08 21:14 29:31 ⛏ Fast Castle
32 1,207 11:12 14:54 30:25 ⛏ Fast Castle
28 1,045 10:24 14:46 28:23 ⛏ Fast Castle
28 1,060 10:31 14:30 28:16 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,425 16,985 10,610 1,040 53,060 56,463
21,600 17,170 4,565 1,600 44,935 52,324
20,515 16,610 4,915 2,495 44,535 52,768
19,775 11,830 9,265 1,650 42,520 52,890
18,280 11,900 7,005 2,105 39,290 47,934
13,850 14,205 9,800 950 38,805 45,478
14,710 13,612 8,175 1,050 37,547 40,502
13,110 9,045 3,905 360 26,420 30,548
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.