Arena
507207175Analyzed4v4 RM
·
16d ago on Sep 17, 2026·
14m 18s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 551,746 analysed team-game players on Arena.
昙花生
S
Feudal Age
9:48
vs 10:55
top 10%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
33
vs 27
top 34%
▲
Fast Feudal Age at 9:48 — faster than 90% of analysed players on Arena
▼
Loom after the Feudal click (11:05) — usually safest before it
▲
Town centers almost never idle — 7s across the first 14:18
iAlejandrouae
S
Feudal Age
8:11
vs 10:55
top 0%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
36
vs 27
top 28%
▲
Fast Feudal Age at 8:11 — faster than 100% of analysed players on Arena
▼
Loom after the Feudal click (7:23) — usually safest before it
▲
Town centers almost never idle — 7s across the first 14:18
mmmbokchoi
S
Feudal Age
10:29
vs 10:55
top 30%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
52
vs 27
top 6%
▲
Fast Feudal Age at 10:29 — faster than 70% of analysed players on Arena
▲
High eAPM (52) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 0s across the first 14:18
Đà Lạt
A
Feudal Age
10:55
vs 10:55
top 50%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
43
vs 27
top 15%
▲
High eAPM (43) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 1s across the first 14:18
AiM | Fubuki Sinri
S
Feudal Age
9:55
vs 10:55
top 12%
Castle Age
14:10
vs 16:03
top 8%
Imperial Age
—
vs 32:17
btm 0%
eAPM
50
vs 27
top 8%
▲
Fast Feudal Age at 9:55 — faster than 88% of analysed players on Arena
▲
Fast Castle Age at 14:10 — faster than 92% of analysed players on Arena
▲
High eAPM (50) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 1s across the first 14:10
AiM | PoRRo
C
Feudal Age
11:02
vs 10:55
btm 45%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
19
vs 27
btm 25%
▼
Low eAPM (19) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 3s across the first 14:18
AIM | Agua cate 98
C
Feudal Age
12:05
vs 10:55
btm 15%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
28
vs 27
top 47%
First military
13:24
vs 18:52
top 8%
▼
Slow Feudal Age at 12:05 — slower than 85% of analysed players on Arena
▼
Loom never researched — one lost villager costs more
▲
Early military at 13:24 (Scout Cavalry) — earlier than 92% of analysed players on Arena
▲
Town centers almost never idle — 1s across the first 14:18
AiM | Shuffle
B
Feudal Age
12:55
vs 10:55
btm 7%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
51
vs 27
top 7%
▼
Slow Feudal Age at 12:55 — slower than 93% of analysed players on Arena
▲
High eAPM (51) — top quarter of analysed players