Hill Fort
506148507Analyzed4v4 RM
·
20d ago on Sep 12, 2026·
49m 51s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 55,890 analysed team-game players on Hill Fort.
juanmar983
B
Feudal Age
11:28
vs 10:56
btm 31%
Castle Age
16:09
vs 18:29
top 25%
Imperial Age
35:42
vs 36:06
top 46%
eAPM
37
vs 28
top 28%
First military
17:52
vs 18:29
top 45%
▲
Fast Castle Age at 16:09 — faster than 75% of analysed players on Hill Fort
▲
Town centers almost never idle — 8s across the first 16:09
Smiley
A
Feudal Age
8:56
vs 10:56
top 4%
Castle Age
23:42
vs 18:29
btm 12%
Imperial Age
35:33
vs 36:06
top 45%
eAPM
48
vs 28
top 11%
First military
21:27
vs 18:29
btm 31%
▲
Fast Feudal Age at 8:56 — faster than 96% of analysed players on Hill Fort
▼
Slow Castle Age at 23:42 — slower than 88% of analysed players on Hill Fort
▲
High eAPM (48) — top quarter of analysed players
▼
Loom after the Feudal click (10:43) — usually safest before it
▲
Town centers almost never idle — 2s across the first 23:42
不疾不徐
B
Feudal Age
8:27
vs 10:56
top 1%
Castle Age
24:19
vs 18:29
btm 9%
Imperial Age
37:14
vs 36:06
btm 41%
eAPM
46
vs 28
top 13%
First military
33:48
vs 18:29
btm 2%
▲
Fast Feudal Age at 8:27 — faster than 99% of analysed players on Hill Fort
▼
Slow Castle Age at 24:19 — slower than 91% of analysed players on Hill Fort
▲
High eAPM (46) — top quarter of analysed players
▼
First military only at 33:48 (Monk) — later than 98% of analysed players on Hill Fort
戒賭胖
B
Feudal Age
8:50
vs 10:56
top 3%
Castle Age
19:49
vs 18:29
btm 38%
Imperial Age
42:03
vs 36:06
btm 14%
eAPM
41
vs 28
top 20%
First military
9:43
vs 18:29
top 3%
▲
Fast Feudal Age at 8:50 — faster than 97% of analysed players on Hill Fort
▼
Slow Imperial Age at 42:03 — slower than 86% of analysed players on Hill Fort
▲
High eAPM (41) — top quarter of analysed players
▲
Early military at 9:43 (Scout Cavalry) — earlier than 97% of analysed players on Hill Fort
▲
Town centers almost never idle — 1s across the first 19:49
iAlejandrouae
B
Feudal Age
10:57
vs 10:56
btm 49%
Castle Age
19:51
vs 18:29
btm 38%
Imperial Age
43:01
vs 36:06
btm 11%
eAPM
44
vs 28
top 16%
First military
23:18
vs 18:29
btm 22%
▼
Slow Imperial Age at 43:01 — slower than 89% of analysed players on Hill Fort
▲
High eAPM (44) — top quarter of analysed players
▲
Town centers almost never idle — 26s across the first 19:51
kerwin
A
Feudal Age
10:49
vs 10:56
top 45%
Castle Age
15:11
vs 18:29
top 12%
Imperial Age
34:42
vs 36:06
top 37%
eAPM
36
vs 28
top 30%
First military
17:09
vs 18:29
top 39%
▲
Fast Castle Age at 15:11 — faster than 88% of analysed players on Hill Fort
▼
Loom after the Feudal click (9:34) — usually safest before it
▲
Town centers almost never idle — 1s across the first 15:11
JustAGecko
A
Feudal Age
8:40
vs 10:56
top 2%
Castle Age
23:14
vs 18:29
btm 14%
Imperial Age
28:47
vs 36:06
top 3%
eAPM
42
vs 28
top 19%
First military
6:52
vs 18:29
top 0%
▲
Fast Feudal Age at 8:40 — faster than 98% of analysed players on Hill Fort
▼
Slow Castle Age at 23:14 — slower than 86% of analysed players on Hill Fort
▲
Fast Imperial Age at 28:47 — faster than 97% of analysed players on Hill Fort
▲
High eAPM (42) — top quarter of analysed players
▲
Early military at 6:52 (Militia) — earlier than 100% of analysed players on Hill Fort
▲
Town centers almost never idle — 1s across the first 23:14
第一滴血
S
Feudal Age
9:43
vs 10:56
top 13%
Castle Age
13:19
vs 18:29
top 0%
Imperial Age
28:11
vs 36:06
top 2%
eAPM
29
vs 28
top 47%
First military
25:09
vs 18:29
btm 15%
▲
Fast Feudal Age at 9:43 — faster than 87% of analysed players on Hill Fort
▲
Fast Castle Age at 13:19 — faster than 100% of analysed players on Hill Fort
▲
Fast Imperial Age at 28:11 — faster than 98% of analysed players on Hill Fort
▼
Loom after the Feudal click (13:54) — usually safest before it
▼
First military only at 25:09 (Mangudai) — later than 85% of analysed players on Hill Fort
▲
Town centers almost never idle — 2s across the first 13:19