AoeStats
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African Clearing

503868601Analyzed
4v4 RM · 1mo ago on Sep 2, 2026· 30m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Celts · France
1803
+7
🇨🇳 Armenians · China
1801
+7
🇺🇸 Slavs · United States
1747
+9
🇦🇷 Georgians · Argentina
1602
+15
🇨🇿 Huns · Czechia
1629
-11
🇨🇿 Ethiopians · Czechia
1598
-10
🇨🇿 Gurjaras · Czechia
1565
-9
🇨🇿 Mongols · Czechia
1554
-8
Player eAPM Actions Feudal Castle Imperial Opening
53 1,610 11:40 22:31 — ⚔ Scout Rush
40 1,214 12:46 17:03 — ⛏ Fast Castle
39 1,189 16:16 20:28 — ⛏ Fast Castle
37 1,122 25:31 29:23 — ⛏ Fast Castle
31 934 13:20 27:31 — ⛏ Fast Castle
30 903 13:05 16:57 — ⛏ Fast Castle
29 880 13:49 17:47 — ⚔ Fish Boom FC into Scouts
15 458 20:32 27:56 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
10,135 4,641 1,325 1,600 17,701 18,395
6,070 6,243 2,725 200 15,238 14,887
6,915 5,859 1,580 200 14,554 15,855
7,270 5,533 425 1,050 14,278 15,914
5,765 5,098 2,435 785 14,083 15,481
4,265 2,812 250 1,610 8,937 11,128
4,075 2,970 715 485 8,245 8,532
3,675 2,423 250 855 7,203 6,786
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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