AoeStats
← HK | Jai Guru Deva

Arena

510895310Analyzed
4v4 RM · 15h ago on Oct 3, 2026· 38m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Franks · Canada
1374
+13
🇮🇹 Goths · Italy
1320
+15
🇲🇽 Slavs · Mexico
1318
+15
🇲🇽 Poles · Mexico
1318
+15
🇪🇸 Persians · Spain
1363
-16
🇹🇼 Portuguese · Taiwan
1335
-16
🇲🇽 Romans · Mexico
1261
-13
🇦🇺 Bohemians · Australia
1257
-13
Player eAPM Actions Feudal Castle Imperial Opening
39 1,524 11:18 15:17 28:40 ⛏ Fast Castle
37 1,429 10:05 15:24 38:31 ⛏ Fast Castle
36 1,399 10:28 14:48 26:39 ⛏ Fast Castle
35 1,370 10:20 14:15 37:34 ⛏ Fast Castle
30 1,164 10:02 15:47 29:55 ⛏ Fast Castle
27 1,057 8:42 14:00 31:56 ⛏ Fast Castle
24 915 11:33 15:17 — ⛏ Fast Castle
22 845 9:58 15:48 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,015 20,145 4,270 1,600 59,030 62,766
27,730 10,635 11,045 2,900 52,310 61,561
20,365 15,495 11,860 1,500 49,220 50,640
14,785 10,250 8,250 3,460 36,745 42,942
13,120 11,733 6,020 1,225 32,098 35,978
14,020 10,200 3,925 2,450 30,595 31,494
9,745 6,100 4,020 750 20,615 24,194
5,550 6,360 3,610 915 16,435 20,027
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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