AoeStats
← DankMeme128

Black Forest

510788835Analyzed
3v3 RM · 11h ago on Oct 2, 2026· 4m 2s· 6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Muisca · Spain
960
+13
🇪🇸 Byzantines · Spain
930
+14
🇪🇸 Shu · Spain
733
+22
🇲🇽 Italians · Mexico
897
-17
🇪🇸 Franks · Spain
869
-16
🇨🇦 Spanish · Canada
869
-16
Player eAPM Actions Feudal Castle Imperial Opening
52 208 — — —
49 197 — — —
28 113 — — —
17 69 — — —
16 65 — — —
14 58 — — —

Resources

Player Food Wood Gold Stone Spent Collected
500 300 50 0 850 570
500 125 50 0 675 616
400 160 50 0 610 460
300 150 0 0 450 333
200 167 0 0 367 295
200 57 0 0 257 306
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.