Nomad
504164668Analyzed2v2 RM
·
28d ago on Sep 4, 2026·
39m 34s·
4 players
Game mode
Random Map
Map size
176×176
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
silkroad
14 units ordered
Fire Galley10
Hulk4
First military 15:28 — Hulk
Spaceman Spiff
19 units ordered
Knight9
Cavalier4
Trebuchet2
Throwing Axeman2
Militia1
Monk1
First military 16:50 — Militia
PapaHewy
0 units ordered
Krahhyz
32 units ordered
Pikeman12
Archer8
Crossbowman5
Spearman4
Trebuchet2
Mangonel1
First military 16:06 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
silkroad’s army
and what beats it
beaten by
Bombard Cannon
+40
Spearman
+9
Camel Rider
+5
beaten by
Bombard Cannon
+40
Spearman
+9
Camel Rider
+5
Spaceman Spiff’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
Krahhyz’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3